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Inbox1000 used on Dinotopia and Tomb Raider
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'Dinotopia'
David Booth, Framestore's Visual Effects Supervisor, on 'Dinotopia' said: "Dinotopia required exact frame matching on set between 3D rendered animationsand the live action movement generated by the motion rig and motion control camera. This was achieved by using the Inbox1000 to sync frame accurately the live action to the imported 3D files." |
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| And he adds "We were able to convert our 3D files to video and then use the Inbox1000's onboard keyer / repositioner to align the two images to make sure the moves were going to work. The software also allowed us to apply offsets to all or individual layers, so we could apply a constant offset to our motion control camera moves. In all, I think the Inbox1000 and the InboxNetworks software showed it has the potential to work, not only on basic shoots, but also on highly demanding frame critical shoots as well." |
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'Tomb Raider'
Mike Talarico, Visual Effects Unit Director on 'Tomb Raider' had the following comment: |
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| "My experience of working with the Inbox technology during production on Tomb Raider was that it interfaced well with our 3D systems and motion control. Cinesite is currently working closely with Inbox on adapting their technology to work even more beneficially in our production environment and I look forward to working with them in the future." |
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Copyright© 2006 Inbox Solutions Ltd
Last modified: April 7th, 2006
Inbox1000, Inbox1000W and InboxNetWorks are registered trade marks of Inbox Solutions Ltd
ADPS - Advanced Digital Pre-visualisation System is a trade mark of Inbox Solutions Ltd |
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